![]() ![]() ![]() The mechanics of play are fine, at least. It also doesn’t help that the main character is oddly incurious about his situation - when one of his coworkers explains that he’s been having nightmares about aliens screaming at him before waking up to discover that he’s scrawled bizarre symbols all over his living space, the main character can’t muster anything more than a ‘”huh.” It’s set in a small base where only five people live and work, and the player is asked to believe that no one noticed when one of those people grew a a crop of monstrous tentacle trees in the greenhouse that handles all of the oxygen production? One big problem? This is the type of narrative where other characters are only interacted with through brief radio chats setting up the next objective - there’s no time spent getting to know any of the cast, so it’s difficult to care when they start getting torn apart by tentacle monsters.Īnother issue is just how ludicrous parts of the premise are. METACRITIC MOONS OF MADNESS MOVIEDiscovering ancient sinister structures beneath the soil of Mars is such a well-worn subject that there’s a 30-year-old Arnold Schwarzenegger movie about it, and Moons doesn’t do much to elevate the premise. If I’m being glib about the story, it’s only because it never manages to do anything particularly fresh or interesting. Five scientists have traveled there and have been tasked with doing research that will allow the rock to be colonized - things like locating water sources, crossbreeding plants to thrive in Martian soil, and unlocking the mysteries of strange, cyclopean temples. Set in the near future, Moons of Madness takes place on Mars where a totally not-evil corporation has set up a secret research base. It may seem strange that I found myself less interested when monsters started popping up, but that’s a statement on just how good the all of the pre-horror content is. The domes, the suits, the rovers… it’s all crafted with such breathtaking verisimilitude that it managed to entertain by simply giving me maintenance tasks to accomplish. No, its greatest strength is in its presentation of offworld living conditions. This stuff isn’t what Moons of Madness does best, though. Running away and brewing poisons to inject into them all works perfectly fine. ![]() There’s a forest of Shoggoths, some Cthonians, and a few other strange creatures on display. Local co-op works in just about every game mode, including Volta, Kick-Off, and the microtransaction-heavy, FIFA Ultimate Team.WTF Are we ever going to get to the fireworks factory? METACRITIC MOONS OF MADNESS PLUSUnlike some other co-op games with online multiplayer, only one of these players will need to have a PS Plus account, with the other able to join as a guest by pressing the Triangle button. Up to four local players can play the game offline, while two can play together while connected to PSN. FIFA 23 takes this one step further and offers great local multiplayer support. FIFA 22's HyperMotion technology helped the game feel like a true next-gen title and made it one of the most realistic football games ever made, both in terms of its mechanics and its visuals. For years it has felt like the franchise has been treading water, though that's not really the case with the series' last few entries. Like many other long-running sports sims, EA's FIFA franchise is often criticized for its lack of innovation, and for good reason. ![]()
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